WE'RE BACK!

You may have noticed our website has had a major overhaul and is full up to date information (gasp!) 

After an almost five year hiatus (ahhh!) we final have a development Blog again. We basically went devblog silent for the entire production of They Bleed Pixels and the upcoming free They Bleed Pixels - Crimson Update.  We're moving onto the next big project and so this silence ends now! That said, till we officially announce our new project, we will be vague. Probably also inconsistently updated. Let that be our motto for the new blog: "inconsistent and vague". 

The entries you see below are taken from our tumblr and our old Guerrilla Gardening Development blog.  Speaking of Guerrilla Gardening : Seeds of Revolution the new website now includes a memorial archive for that now mothballed project.  Lots of information on the development of the game, why we shelved it and some never released pre-production artwork. 

For fans of They Bleed Pixels we now have a much more extensive fan art gallery including a section for cosplay photographs and videos. Expect some new wallpapers when the Crimson Update drops as well. 

More Low Bit Pixel Effects

More 1bit visual effects experiments. Messing specifically with healing status effects this time.  I did the three on the right first, trying different dissolves.  The one on the left takes my favourite dissolve and uses a quick stretch and squash intro to make it appear first.

The bottom image is a test with a sprite I had lying around. I added a single pixel drop shadow to the bottom of the effect and really like how it adds a bit of depth and volume without messing with the simple flatness of the effect.

Some Early Art for our Next Big Game

Spent yesterday working on some character art with comic artist Eric Kim. Here are some examples of the pencils he drew and my final pixel art drawn over them. These are all for a new thing we won’t be announcing for awhile yet.

inkskratch:

Last night me and @spookysquid got to making some art! Here’s a compilation of last night’s collabs #games

Live Pixel Painting at Toronto Long Winter with En Masse Tomorrow!

I’ll be painting (pixel art) with the En Masse collaborative art project tomorrow (Dec 13th, 2013) at Toronto Long Winter music and culture festival. If you’re in and around Toronto come out, catch some great music and watch me draw!  I won’t be the only game related person at the show, DrinkBox Studios have curated a bunch of indie games to play and I Am Robot and Proud from Sound Shapes will be performing live. Should be an awesome night.

This is actually the second time I’m drawing with En Masse.  The first was at Design Festa Gallery in Harajuku, Tokyo where I drew the 2-bit Clawed Girl you see in the photos above.  I had an amazing time, and it was one of the highlights of my 2012 Japan trip.

Want extra incentive? There’s a good chance I’ll be drawing something related to our next, as yet unannounced game tomorrow night!

Photo credits: Rupert Bottenberg, Jurie Manzarkowski