Development Video #6 - Influencing Citizens.
/Here's the second video for the month. Continuing from last video I'm concentrating on citizens. This video shows how to use perennial-screamers and the new 'smell-so-goods' flower to direct citizens toward flower arrangements you've created. You'll also hear some very early sound implementation work we've done.
The level I'm playing in this video is actually a slightly modified version of one of the tutorial levels in the demo I was showing people at GDC.
As always, this video is of our prototype and has a lot of quick rough art, if you’re new to the blog you might want to check out my previous post, previewing what the final game should look like.